Jason Rayner is a 3D character animator based in San Francisco, CA. In addition to animation and film-making, he finds joy in new technologies for creating. Jason has worked on a variety of projects as a freelancer including animation for VR, AR, interactive music videos, and mobile games. He is currently animating at Evil Eye Pictures on video game trailers using Unreal Engine, with Tech Anim responsibilities as well.

Current s: coding animation tools in Python, sculpt animation in blender, playing in a D&D campaign for the first time, baking bread (and sadly, killing sourdough starters), and teaching tricks to Poppy, our French Bulldog.

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